International Virtual Environments Research Group (iVERG)
Bers, M. (2010) Situating Virtual Worlds as Playgrounds for Learning. Tufts University.
Breaker, J. (2011) Regarding Preservation of Nuance: Virtually impossible human bodies. University of Teesside Fulbright Scholar.
De Freitas, S. (2011) The gamification of immersive and virtual learning environments. Coventry University.
Donovan, K., Roberts, C., McEwen, L. (2010) Dr FOSTER went to Gloucester in a Virtual World: Evaluating the potential of Second Life for flood science communication with decision makers. University of Oxford.
Gwee, S., Chee, Y.S., Tan, E.M. (2010) Situating Students' Patterns of Play Using a Mobile Learning Game. National Institute of Education, Nanyang Technological University, Singapore.
Jamaludin, A., Chee, Y. S. (2010) Investigating positioning within the dialectics of real and virtual worlds. National Institute of Education, Singapore.
Jan, M., Chee, Y.S., Tan, E.M. (2010) Science learning in science-in-the-making with a 3D role-playing game-based curriculum: The design of the Legends of Alkhimia. National Institute of Education, Nanyang Technological University, Singapore.
Kongmee, I., Strachan, R., Montgomery, C., Pickard, A. (2011) Using Massively Multiplayer Online Role Playing Games (MMORPGs) to Support Second Language Learning: Action Research in the Real and Virtual World. Northumbria University.
Loureiro, A., Bettencourt, T., Santos, A. (2011) Extending collaborative learning beyond the boundaries of the physical classroom through virtual environments. University of Aveiro, Portugal.
Onibokun, J. (2011) An exploration of online social-networking sites as a virtual learning environment. Teesside University.
Patel, D. (2010) Children with Myalgic Encephalomyelitis (Chronic Fatigue Syndrome): Improving learning outcomes through an online approach. NISAI Virtual Academy.
Sanders, R. (2010) Virtual World Education: Is experience the new reality? Newman University.
Santos, A., Loureiro, A. (2011) Immersive learning: the use of a virtual simulated newsroom on Second Life case study with journalism students. University of Aveiro, Portugal.
Short, M., Cao, W., Denai, M. (2010) Using Real-time HIL Simulation to Support Research and Teaching of Safety-Critical Control Systems. Teesside University.
Small, C. (2010) NISAI Virtual Academy Wellbeing Centre.
Stockton, C., Riley, D. (2010) Engaging career and personal development within immersive environments for students with learning difficulties. d|lab.
Ugiagbe-Green, I. (2010) Mobile work based learning up close and personal. Leeds Metropolitan University.
Van Schaik, P., Lockyer, M., Barker, P., Habib, R., Price, A. (2010) Cognitive-experiential modelling of web navigation and information architecture. University of Teesside.
Van Schaik, P., Martin, S., Wiz, C., Vallance, M. (2010) Measuring flow experience in an immersive virtual environment for collaborative learning. Teesside University, Yokohama National University, Future University, Hakodate.